Talk:Main Page
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| − | ===SDG | + | ===SDG membership=== |
| − | Development of Swarm 2.2 was largely a volunteer effort ( | + | Development of Swarm 2.2 was largely a volunteer effort (by Marcus Daniels, Paul Johnson, Bill Northcott, and many others), but its packaging as a stable release was paid for by Swarm Development Group membership fees. Memberships are the primary resource we have for future maintenance and development. |
* Include a group or institutional membership fee in your project budget. Your proposal will not be rejected because you include an SDG membership as software support or license; instead, it will make you look smart and sophisticated. (This is how the release of 2.2 was funded.) | * Include a group or institutional membership fee in your project budget. Your proposal will not be rejected because you include an SDG membership as software support or license; instead, it will make you look smart and sophisticated. (This is how the release of 2.2 was funded.) | ||
* Low-cost memberships are available for individuals and low-budget projects. | * Low-cost memberships are available for individuals and low-budget projects. | ||
| − | * See the [[SDG contact page for information. | + | * See the [[SDG_contact| SDG contact page]] for information. |
Revision as of 15:04, 3 February 2005
Welcome to the SwarmWiki!
The SwarmWiki is hosted by the Center for the Study of Complex Systems (CSCS) at the University of Michigan.
Swarm newsSwarm 2.2: Our new stable releaseSwarm Development Group announces the release of Swarm 2.2 as the new stable release. The many development snapshots have been consolidated into a single set of code for all the available platforms. Thanks to Marcus Daniels for preparing the release, and all of you who have helped develop and test snapshots on various platforms.
Not all aspects of the release are completely settled down and we expect some minor changes in how it is distributed for specific platforms. Here is what you can do:
SDG membershipDevelopment of Swarm 2.2 was largely a volunteer effort (by Marcus Daniels, Paul Johnson, Bill Northcott, and many others), but its packaging as a stable release was paid for by Swarm Development Group membership fees. Memberships are the primary resource we have for future maintenance and development.
SwarmFest 2005
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