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<h1>'''Welcome to the SwarmWiki!'''</h1>
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! swarm.org outage  Tuesday 27 July starting from 11pm EST (8pm PST)
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|-
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|Because of a switch in the location of our servers from the University
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of Washington to the University of Michigan, the Swarm mailing lists
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and website will be unavailable for several hours on Tuesday night (27
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July) starting at approximately: 11pm EST (8pm PST).  That is Wed, 28
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July at 3am UTC/GMT.
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This will affect all the mailing lists (except for swarm-hackers@nongnu.org), all @swarm.org e-mail addresses, and the website site: http://www.swarm.org.
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The SwarmWiki: http://wiki.swarm.org should continue to function throughout the outage.
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|}
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--><h1>'''Welcome to the SwarmWiki!'''</h1>
+
  
 
The SwarmWiki is hosted by the Center for the Study of Complex Systems ([http://www.cscs.umich.edu CSCS]) at the University of Michigan.
 
The SwarmWiki is hosted by the Center for the Study of Complex Systems ([http://www.cscs.umich.edu CSCS]) at the University of Michigan.
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==Swarm news==
 
==Swarm news==
===RPM packages for Fedora Core 3===
 
*Paul Johnson offers RPMs of the 2004-11-29 snapshot from swarm cvs: http://lark.cc.ku.edu/~pauljohn/Swarm/Swarm-2.2X_Fdr3.  Fedora 1 & 2 and RedHat 9 RPMs are available for previous snapshots.  Support for Redhat 5-8 has been terminated and those packages have been removed.
 
  
===Swarm Packages for MacOS X 10.3 Panther===
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===Swarm 2.2: Our new stable release===
*Bill Northcott announces that new binaries are available at [http://banking.web.unsw.edu/w.northcott http://banking.web.unsw.edu.au/w.northcott] for running Swarm on MacOS X 10.3 Panther. These packages include everything other than standard Apple software needed to build and run Swarm models on Panther. There are several versions of the gcc compiler provided. One is a bleeding edge version built from the latest code in Apple's opensurce cvs. This compiler includes Fortran, libffi and the GNU Objective-C runtime library. (30 Nov 2004)
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Swarm Development Group announces the release of Swarm 2.2 as the new stable release. The  many development snapshots have been consolidated into a single set of code for all the available platforms. Thanks to Marcus Daniels for preparing the release, and all of you who have helped develop and test snapshots on various platforms.
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* Source code, plus binaries for Windows, Fedora, and Mac OS X are available at the [[Swarm:_stable_release| stable release page]].
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* See the [[Swarm:_documentation| documentation page]] for the Swarm 2.2 documentation set.
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* Example applications are being updated and maintained by Paul Johnson. These currently include well-known models such as heatbugs, mousetrap, the Swarm tutorial, arborgames, schelling2, and Conway's game of life. These are currently on the CVS site at Swarm's development home at Savannah: http://savannah.nongnu.org/projects/swarm/
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Not all aspects of the release are completely settled down and we expect some minor changes in how it is distributed for specific platforms. Here is what you can do:
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* If you identify problems, post them to the [[Swarm:_Mailing_lists| Swarm support email list]], and (better yet) try to find solutions and post those, too.
 +
 
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* If you develop binary distributions for new platforms, etc., post them and an announcement on this wiki. (We encourage users to add things to this site! It's easy.)
 +
 
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* Buy an SDG membership so maintenance and development of Swarm can continue.
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===SDG membership===
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Development of Swarm 2.2 was largely a volunteer effort (by Marcus Daniels, Paul Johnson, Bill Northcott, and many others), but its packaging as a stable release was paid for by Swarm Development Group membership fees. Memberships are the primary resource we have for future maintenance and development.
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* Include a group or institutional membership fee in your project budget. Your proposal will not be rejected because you include an SDG membership as software support or license; instead, it will make you look smart and sophisticated. (This is how the release of 2.2 was funded.)
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* Low-cost memberships are available for individuals and low-budget projects.
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* See the [[SDG_contact| SDG contact page]] for information.
  
===Swarm CD for Windows XP===
 
*Pietro Terna announces that at [http://eco83.econ.unito.it/swarm/materiale/cd/ http://eco83.econ.unito.it/swarm/materiale/cd/]: you can find all of what you need to install Swarm in a Windows XP machine. Look at the <tt>readme.txt</tt> file. This distribution contains also other useful things. We hope you'll enjoy it. (June 29, 2004)
 
  
 
===SwarmFest 2005===
 
===SwarmFest 2005===

Revision as of 11:12, 10 February 2005

Welcome to the SwarmWiki!

The SwarmWiki is hosted by the Center for the Study of Complex Systems (CSCS) at the University of Michigan.

Swarm news

Swarm 2.2: Our new stable release

Swarm Development Group announces the release of Swarm 2.2 as the new stable release. The many development snapshots have been consolidated into a single set of code for all the available platforms. Thanks to Marcus Daniels for preparing the release, and all of you who have helped develop and test snapshots on various platforms.

  • Source code, plus binaries for Windows, Fedora, and Mac OS X are available at the stable release page.
  • Example applications are being updated and maintained by Paul Johnson. These currently include well-known models such as heatbugs, mousetrap, the Swarm tutorial, arborgames, schelling2, and Conway's game of life. These are currently on the CVS site at Swarm's development home at Savannah: http://savannah.nongnu.org/projects/swarm/

Not all aspects of the release are completely settled down and we expect some minor changes in how it is distributed for specific platforms. Here is what you can do:

  • If you identify problems, post them to the Swarm support email list, and (better yet) try to find solutions and post those, too.
  • If you develop binary distributions for new platforms, etc., post them and an announcement on this wiki. (We encourage users to add things to this site! It's easy.)
  • Buy an SDG membership so maintenance and development of Swarm can continue.


SDG membership

Development of Swarm 2.2 was largely a volunteer effort (by Marcus Daniels, Paul Johnson, Bill Northcott, and many others), but its packaging as a stable release was paid for by Swarm Development Group membership fees. Memberships are the primary resource we have for future maintenance and development.

  • Include a group or institutional membership fee in your project budget. Your proposal will not be rejected because you include an SDG membership as software support or license; instead, it will make you look smart and sophisticated. (This is how the release of 2.2 was funded.)
  • Low-cost memberships are available for individuals and low-budget projects.
  • See the SDG contact page for information.


SwarmFest 2005

  • Pietro Terna announces that the first SwarmFest2005 page is on line.



Development news

Agent-based modeling news

  • Agent-based modelling news: News of interest to the general agent-based modelling community can be found on this site here under: Community news.